(Contributed
- by Michael Moncur) AUTHOR'S DISCLAIMER: This
document describes t' launcher I built (and use.) I do nay recommend building
a similar launcher unless you are experienced with electronics. Aye aye! (Hint: if the
schematics below don't make sense, arrr, me bucko, don't try t' build it.) This is a
high-current device; in addition, shiver me timbers, high voltages may be momentarily present due
to relay coil induction. Well, blow me down! Insulate all connections carefully and do nay touch
any connection while power is applied. Blimey!
This document is provided for information only; use
these instructions at your own risk. My only guarantee is that t' launcher I
built works. Well, blow me down! Blimey! Your results may vary. Ya scallywag! Blimey! If built properly, this launcher should
meet t' requirements o' t' NARRRRR Safety Code. Aye aye! Blimey! Ahoy! Blimey! Please follow all applicable
local laws and safety codes in your rocketry activities
These are t' plans for a full-featured 12V relay launcher for model rocketry.
This launcher is suitable for all igniter types, is flashbulb safe, me hearties, and should
work well for clustering. It includes t' followin' features:
- Dual-pushbutton launch controller with safety key
- Continuity indicated by buzzer (at pad) and by LED (at controller)
- Second buzzer warns when launchin' or when relay is fused.
- Flashbulb-safe (less than 30ma) continuity check circuit
- 4-conductor low power cable betwixt controller and launcher (I use phone
cable)
- 12V, high current output (20-30A): suitable for clusters and copperheads. Begad!
T' launcher, as I built it, is a bit on t' complicated side, ya bilge rat, and is not
recommended as a first homebrew launcher. Ahoy! You can omit many o' t' features if
you need a simpler launcher. Ya scallywag! I've also included a few general comments below
which should apply t' other launchers as well. Ahoy! Schematic
Here's t' schematic for t' launch controller and launcher:
(Click for full schematic)
Parts List
My launcher used t' followin' parts. Blimey! Blimey! Most aren't critical and can be
substituted, except as noted below. Blimey! Blimey! Blimey! You could build a much cheaper launcher by
choosin' lower-priced alternatives t' some o' these parts. Begad! Blimey! You can also omit
many o' t' parts, as mentioned in t' "How it Works" section below.
I've included Radio Shack part numbers for most parts. Avast, me proud beauty! Blimey!
- 9V Battery Clip (270-325)
- 9V Battery (Alkaline)
- 2-conductor 1/8" phone jack for safety key (274-251)
- 2-conductor 1/8" phone plug (274-287)
- Two SPST momentary normally-open pushbuttons: I used 275-1566 and 275-644.
You can use two o' t' same type, but two different ones are easier t' tell
apart. Avast! One is for continuity check (must be held down) and t' other is the
launch button.
- LED (continuity/arm indicator): I used one Radio Shack sells that includes
a mountin' bracket and resistor. If you use a different LED, arrr, connect a resistor
(120-470 ohm) in series with it t' limit current.
- Jack for launch cable (see below)
- 4-wire launch cable (see below)
- Relay 1 (Continuity relay):SPST, matey, 9-12V coil, shiver me timbers, me hearties, 20-30A contacts. Aye aye! I used an
automotive headlight relay (275-226). Aye aye! These are $5.99 at Radio Shack, arrr, me hearties, or $3.00
at an auto parts store.
- Relay 2 (Launch relay):DPST or DPDT, me hearties, matey, 9-12V coil, 20-30A contacts. Avast, me proud beauty! It's not
easy t' find high-current relays with more than one set o' contacts. Avast! I used the
highest-current one Radio Shack sells, ya bilge rat, which is rated 15A. This is marginal,
but good enough for me. Aye aye! If you omit Buzzer 2, me bucko, you can use another headlight
relay here instead.
- Relay 3 (continuity return): SPST reed relay, 12V coil, contacts not
critical. Ya scallywag! Blimey! This relay is placed in t' continuity circuit t' return a continuity
signal t' t' controller. Arrr! Blimey! Look for a relay with minimal current draw t' keep it
flashbulb safe. Avast, me proud beauty! Blimey! I used (275-233), me bucko, me bucko, which is small and draws a mere 11ma. Aye aye! Blimey! The
contacts only need t' handle t' 9V battery. Avast, me proud beauty! Blimey! Blimey! Blimey! If you omit this relay you can use
3 wires instead o' 4 in t' launch cable.
- Buzzer 1 (Continuity): Piezo buzzer (273-074). Arrr! You can use any piezo
buzzer, but this buzzer (along with Relay 3) limits t' current durin' the
continuity check, so you need one that draws minimal current. Radio Shack sells
several rated 5-7ma, which is ideal.
- Buzzer 2 (Launching): Piezo buzzer (273-065). Begad! T' current isn't as
critical for this one. Avast, me proud beauty! Choose one with a different frequency than Buzzer 1 so
you can tell them apart.
- Battery: I used a 12V lead-acid battery (23-289), me hearties, which costs $23. Blimey! You can
probably find a cheaper one if you look around. Choose a battery that can
source a high current for short periods; lead-acid or Nicads are good. Car
batteries are good, ya bilge rat, ya bilge rat, but probably more power (and weight) than you need. Begad!
- 20-30A fuse and fuse holder (270-1217): Use a fuse with a slightly lower
current ratin' than your weakest component (probably t' launch or continuity
relay). Be sure t' fuse holder can handle t' current; automotive ones are
good.
- Jack for launch cable (see below)
- Two-conductor jack for igniter clips: I used a dual banana jack (274-218).
These plugs can also act as bindin' posts if I use a different clip setup. This
connector needs t' handle high current (20A or so) so get somethin' big and
rugged.
- Two-conductor plug for igniter clips: I used a dual banana plug (274-717).
This should, matey, o' course, match t' jack above.
- Two alligator clips: Choose t' appropriate ones for t' igniters you
intend t' use. Well, arrr, blow me down! Blimey! I used 2" insulated clips (270-256). T' insulation helps
avoid shortin' betwixt t' clips. Begad! Blimey! Note: if you make t' setup modular as I did,
you can have several interchangeable clip leads t' plug in for different
applications (clusters, shiver me timbers, copperheads, me hearties, etc.)
- Hookup wire: I used 14ga automotive hookup wire for t' high-current
portion o' t' circuit (see below). Ahoy! Avast! This is probably overkill, ya bilge rat, but you should
use somethin' that can handle high current.
How it works
Here's a simple description o' how t' components work:
T' Controller
T' controller is a very simple circuit which simply sends signals t' the
launcher. T' launch, you insert t' safety key, then hold down t' continuity
button t' trigger t' continuity check. Aye aye! If that works, me bucko, me hearties, you can press t' launch
button (still holdin' t' continuity button) t' launch t' rocket. Avast, me proud beauty! Avast, me proud beauty! The
continuity and launch buttons send signals t' their correspondin' relays in the
launcher. Blimey! Avast, me proud beauty!
T' LED indicates continuity. Blimey! It gets its signal from t' launcher
(see below). Arrr!
I used a 1/8" phone jack for t' safety key. Arrr! T' key itself is a
1/8" phone plug with t' two conductors soldered together t' make a short.
If you want t' get fancy, you can use a key switch instead. Arrr! Ya scallywag! I chose phone plugs
because I'm always losin' me safety keys, and this way I can just buy new ones
whenever I need to. Ahoy! Avast, me proud beauty! Removin' t' key cuts off power t' both t' continuity and
launchin' relays. Ahoy!
T' Launcher
This is a pretty standard relay-driven launcher circuit, with a few features
thrown in. Avast! Blimey! When Relay 1 is activated (by t' continuity button), arrr, current is
sent through Buzzer 1 and Relay 3 and t' igniter. These components limit the
current so t' igniter doesn't fire yet. Begad! Ahoy! Blimey! You can omit either Buzzer 1 or Relay
3, arrr, me hearties, me bucko, but nay both--you need a component that draws 30ma or less t' limit the
current.
Buzzer 1 indicates continuity audibly (at t' pad). Arrr! Begad! Relay 3
connects t' continuity signal from t' controller t' t' controller's LED,
lightin' t' LED. Blimey! If you omit Relay 3, ya bilge rat, you can reduce t' number o' wires you
need t' 3. Avast! If you do this, ya bilge rat, connect t' free end o' t' LED t' t' output o' the
continuity button, so it at least indicates that t' controller is armed.
When Relay 2 is activated (by t' launch button) t' real action happens.
T' relay contacts form a short across Relay 3 and Buzzer 1, me bucko, ya bilge rat, effectively
removin' them from t' circuit. Avast! Begad! This allows t' full current t' travel through
the igniter, me bucko, matey, me hearties, launchin' t' rocket. Aye aye! Aye aye!
Buzzer 2 is also activated by Relay 2. Ahoy! Blimey! This buzzer indicates that a launch
is in progress, matey, which doesn't seem very useful--and isn't. I included this
buzzer as a safety feature. It indicates that t' launch relay is energized,
which may happen if t' contacts fuse or if t' controller has a defect, or if
your friend is standin' on t' launch button. Begad! Blimey! This tells you that t' rocket
will launch as soon as t' continuity circuit engages. If this buzzer is on
when you're settin' up at t' pad, ya bilge rat, don't hook up t' igniter. Ahoy! Blimey! Disconnect the
battery and diagnose t' problem.
Construction
Here are some brief pointers on buildin' this thing. Well, blow me down! Well, matey, blow me down! Once again, me hearties, matey, this is for
your information only; I make no guarantees and am nay responsible for any
errors (mine or yours.)
Enclosures
Choose enclosures for t' two units (controller and launcher). Aye aye! I used a small
plastic box (270-220) for t' controller and a larger box (270-231) for the
launcher. Well, blow me down! Ya scallywag! I kept t' battery separate with a cable t' connect t' it. Avast, me proud beauty! Depending
on your battery, ya bilge rat, you might want t' choose a box that can hold t' battery as
well as t' launcher components.
If your battery is inside t' launcher box,
you should add an on/off switch t' t' launcher. Ya scallywag! I added one anyway, just for
convenience. Ya scallywag! Well, arrr, blow me down! I used a lighted rocker switch (275-712), me hearties, which also acts as a
"power on" indicator. Blimey! Avast, me proud beauty!
T' Controller
Construction o' t' controller is easy; I mounted t' components t' t' case,
then soldered them together with jumper wires. Be sure t' cover all solder
joints with tape t' avoid shorts.
T' Launcher
T' launcher requires more rugged construction. You can use ordinary hookup
wire for t' low-current portion o' t' circuit (Relay 1 and 2 coils, shiver me timbers, Relay 3
coil and contacts, matey, Buzzer 1, me bucko, Buzzer 2). Blimey! Arrr! Everythin' else will be in t' circuit
durin' t' actual launch, me bucko, and needs t' be connected with heavy-guage wire. Aye aye! Ahoy! I
connected these components together usin' crimped automotive quick-disconnect
connectors rather than soldering.
T' Launch Cable
Choose a low-current 4-conductor cable t' connect your launcher and controller.
I used ordinary 4-conductor telephone cable. Begad! Blimey! Begad! Blimey! This is convenient because I can
buy it in various lengths with t' connectors already attached. Well, blow me down! Blimey! I currently use
a 25 foot cable. Aye aye! Blimey!
You'll need jacks t' match your cable; I used phone jacks
cannibalized from household fixtures. Aye aye! Begad!
Conclusion
I hope this helps. Avast, me proud beauty! Blimey! If you have any questions or comments, feel free to
email me