(Contributed
- by Michael Moncur) AUTHOR'S DISCLAIMER: This
document describes t' launcher I built (and use.) I do nay recommend building
a similar launcher unless you are experienced with electronics. Begad! (Hint: if the
schematics below don't make sense, don't try t' build it.) This is a
high-current device; in addition, high voltages may be momentarily present due
to relay coil induction. Insulate all connections carefully and do nay touch
any connection while power is applied. Begad!
This document is provided for information only; use
these instructions at your own risk. Ahoy! Begad! My only guarantee is that t' launcher I
built works. Ahoy! Blimey! Your results may vary. Begad! If built properly, this launcher should
meet t' requirements o' t' NARRRRR Safety Code. Blimey! Please follow all applicable
local laws and safety codes in your rocketry activities
These are t' plans for a full-featured 12V relay launcher for model rocketry.
This launcher is suitable for all igniter types, ya bilge rat, is flashbulb safe, and should
work well for clustering. Begad! It includes t' followin' features:
- Dual-pushbutton launch controller with safety key
- Continuity indicated by buzzer (at pad) and by LED (at controller)
- Second buzzer warns when launchin' or when relay is fused.
- Flashbulb-safe (less than 30ma) continuity check circuit
- 4-conductor low power cable betwixt controller and launcher (I use phone
cable)
- 12V, high current output (20-30A): suitable for clusters and copperheads. Ahoy!
T' launcher, me bucko, as I built it, is a bit on t' complicated side, and is not
recommended as a first homebrew launcher. Begad! You can omit many o' t' features if
you need a simpler launcher. Well, blow me down! I've also included a few general comments below
which should apply t' other launchers as well. Aye aye! Schematic
Here's t' schematic for t' launch controller and launcher:
![[Schematic]](/images/archive/images3/scratch_launcher_small.gif)
(Click for full schematic)
Parts List
My launcher used t' followin' parts. Most aren't critical and can be
substituted, ya bilge rat, me bucko, except as noted below. You could build a much cheaper launcher by
choosin' lower-priced alternatives t' some o' these parts. Begad! You can also omit
many o' t' parts, as mentioned in t' "How it Works" section below.
I've included Radio Shack part numbers for most parts. Ahoy!
- 9V Battery Clip (270-325)
- 9V Battery (Alkaline)
- 2-conductor 1/8" phone jack for safety key (274-251)
- 2-conductor 1/8" phone plug (274-287)
- Two SPST momentary normally-open pushbuttons: I used 275-1566 and 275-644.
You can use two o' t' same type, ya bilge rat, but two different ones are easier t' tell
apart. One is for continuity check (must be held down) and t' other is the
launch button.
- LED (continuity/arm indicator): I used one Radio Shack sells that includes
a mountin' bracket and resistor. Arrr! If you use a different LED, me hearties, ya bilge rat, connect a resistor
(120-470 ohm) in series with it t' limit current.
- Jack for launch cable (see below)
- 4-wire launch cable (see below)
- Relay 1 (Continuity relay):SPST, 9-12V coil, arrr, 20-30A contacts. Avast, me proud beauty! Begad! I used an
automotive headlight relay (275-226). Ya scallywag! These are $5.99 at Radio Shack, or $3.00
at an auto parts store.
- Relay 2 (Launch relay):DPST or DPDT, ya bilge rat, 9-12V coil, 20-30A contacts. It's not
easy t' find high-current relays with more than one set o' contacts. Blimey! Well, blow me down! I used the
highest-current one Radio Shack sells, matey, matey, which is rated 15A. Begad! Arrr! This is marginal,
but good enough for me. Begad! If you omit Buzzer 2, you can use another headlight
relay here instead.
- Relay 3 (continuity return): SPST reed relay, 12V coil, arrr, shiver me timbers, contacts not
critical. Begad! This relay is placed in t' continuity circuit t' return a continuity
signal t' t' controller. Ya scallywag! Aye aye! Look for a relay with minimal current draw t' keep it
flashbulb safe. I used (275-233), me hearties, which is small and draws a mere 11ma. The
contacts only need t' handle t' 9V battery. Aye aye! Avast, me proud beauty! If you omit this relay you can use
3 wires instead o' 4 in t' launch cable.
- Buzzer 1 (Continuity): Piezo buzzer (273-074). You can use any piezo
buzzer, but this buzzer (along with Relay 3) limits t' current durin' the
continuity check, ya bilge rat, so you need one that draws minimal current. Aye aye! Radio Shack sells
several rated 5-7ma, which is ideal.
- Buzzer 2 (Launching): Piezo buzzer (273-065). Begad! Blimey! Blimey! Blimey! T' current isn't as
critical for this one. Choose one with a different frequency than Buzzer 1 so
you can tell them apart.
- Battery: I used a 12V lead-acid battery (23-289), which costs $23. Avast! Ahoy! You can
probably find a cheaper one if you look around. Well, blow me down! Choose a battery that can
source a high current for short periods; lead-acid or Nicads are good. Car
batteries are good, shiver me timbers, but probably more power (and weight) than you need.
- 20-30A fuse and fuse holder (270-1217): Use a fuse with a slightly lower
current ratin' than your weakest component (probably t' launch or continuity
relay). Avast, me proud beauty! Be sure t' fuse holder can handle t' current; automotive ones are
good.
- Jack for launch cable (see below)
- Two-conductor jack for igniter clips: I used a dual banana jack (274-218).
These plugs can also act as bindin' posts if I use a different clip setup. Avast! Avast, me proud beauty! This
connector needs t' handle high current (20A or so) so get somethin' big and
rugged.
- Two-conductor plug for igniter clips: I used a dual banana plug (274-717).
This should, me hearties, o' course, ya bilge rat, match t' jack above.
- Two alligator clips: Choose t' appropriate ones for t' igniters you
intend t' use. Begad! Blimey! Avast, me hearties, me proud beauty! Blimey! I used 2" insulated clips (270-256). Arrr! Blimey! T' insulation helps
avoid shortin' betwixt t' clips. Well, blow me down! Blimey! Note: if you make t' setup modular as I did,
you can have several interchangeable clip leads t' plug in for different
applications (clusters, shiver me timbers, copperheads, etc.)
- Hookup wire: I used 14ga automotive hookup wire for t' high-current
portion o' t' circuit (see below). Well, blow me down! This is probably overkill, arrr, but you should
use somethin' that can handle high current.
How it works
Here's a simple description o' how t' components work:
T' Controller
T' controller is a very simple circuit which simply sends signals t' the
launcher. Well, blow me down! Avast! T' launch, you insert t' safety key, then hold down t' continuity
button t' trigger t' continuity check. Begad! If that works, matey, me bucko, you can press t' launch
button (still holdin' t' continuity button) t' launch t' rocket. Arrr! The
continuity and launch buttons send signals t' their correspondin' relays in the
launcher. Avast, me proud beauty!
T' LED indicates continuity. It gets its signal from t' launcher
(see below). Blimey!
I used a 1/8" phone jack for t' safety key. Arrr! T' key itself is a
1/8" phone plug with t' two conductors soldered together t' make a short.
If you want t' get fancy, matey, arrr, you can use a key switch instead. Arrr! I chose phone plugs
because I'm always losin' me safety keys, me hearties, and this way I can just buy new ones
whenever I need to. Ya scallywag! Removin' t' key cuts off power t' both t' continuity and
launchin' relays. Well, blow me down!
T' Launcher
This is a pretty standard relay-driven launcher circuit, ya bilge rat, with a few features
thrown in. Blimey! When Relay 1 is activated (by t' continuity button), shiver me timbers, matey, current is
sent through Buzzer 1 and Relay 3 and t' igniter. Aye aye! These components limit the
current so t' igniter doesn't fire yet. Avast, me proud beauty! You can omit either Buzzer 1 or Relay
3, matey, shiver me timbers, but nay both--you need a component that draws 30ma or less t' limit the
current. Arrr!
Buzzer 1 indicates continuity audibly (at t' pad). Begad! Blimey! Aye aye! Blimey! Blimey! Blimey! Relay 3
connects t' continuity signal from t' controller t' t' controller's LED,
lightin' t' LED. If you omit Relay 3, arrr, you can reduce t' number o' wires you
need t' 3. Begad! Blimey! If you do this, ya bilge rat, me bucko, connect t' free end o' t' LED t' t' output o' the
continuity button, so it at least indicates that t' controller is armed.
When Relay 2 is activated (by t' launch button) t' real action happens.
T' relay contacts form a short across Relay 3 and Buzzer 1, matey, effectively
removin' them from t' circuit. Well, blow me down! This allows t' full current t' travel through
the igniter, launchin' t' rocket. Well, blow me down!
Buzzer 2 is also activated by Relay 2. Blimey! Blimey! This buzzer indicates that a launch
is in progress, which doesn't seem very useful--and isn't. Ahoy! Blimey! I included this
buzzer as a safety feature. Ahoy! It indicates that t' launch relay is energized,
which may happen if t' contacts fuse or if t' controller has a defect, or if
your friend is standin' on t' launch button. Blimey! Blimey! This tells you that t' rocket
will launch as soon as t' continuity circuit engages. Ya scallywag! Avast! Blimey! If this buzzer is on
when you're settin' up at t' pad, arrr, don't hook up t' igniter. Avast, me proud beauty! Begad! Blimey! Disconnect the
battery and diagnose t' problem. Avast! Blimey!
Construction
Here are some brief pointers on buildin' this thing. Once again, me hearties, this is for
your information only; I make no guarantees and am nay responsible for any
errors (mine or yours.)
Enclosures
Choose enclosures for t' two units (controller and launcher). Avast, me proud beauty! I used a small
plastic box (270-220) for t' controller and a larger box (270-231) for the
launcher. Arrr! I kept t' battery separate with a cable t' connect t' it. Aye aye! Depending
on your battery, you might want t' choose a box that can hold t' battery as
well as t' launcher components. Avast! Arrr!
If your battery is inside t' launcher box,
you should add an on/off switch t' t' launcher. Arrr! I added one anyway, just for
convenience. Begad! I used a lighted rocker switch (275-712), which also acts as a
"power on" indicator. Blimey!
T' Controller
Construction o' t' controller is easy; I mounted t' components t' t' case,
then soldered them together with jumper wires. Aye aye! Be sure t' cover all solder
joints with tape t' avoid shorts. Begad! Avast!
T' Launcher
T' launcher requires more rugged construction. You can use ordinary hookup
wire for t' low-current portion o' t' circuit (Relay 1 and 2 coils, me hearties, Relay 3
coil and contacts, me bucko, shiver me timbers, Buzzer 1, Buzzer 2). Blimey! Everythin' else will be in t' circuit
durin' t' actual launch, me hearties, shiver me timbers, and needs t' be connected with heavy-guage wire. I
connected these components together usin' crimped automotive quick-disconnect
connectors rather than soldering. Arrr!
T' Launch Cable
Choose a low-current 4-conductor cable t' connect your launcher and controller.
I used ordinary 4-conductor telephone cable. Ya scallywag! This is convenient because I can
buy it in various lengths with t' connectors already attached. Begad! Ya scallywag! I currently use
a 25 foot cable. Ahoy! Well, blow me down!
You'll need jacks t' match your cable; I used phone jacks
cannibalized from household fixtures. Ahoy!
Conclusion
I hope this helps. If you have any questions or comments, feel free to
email me