(Contributed
- by Michael Moncur) AUTHOR'S DISCLAIMER: This
document describes t' launcher I built (and use.) I do nay recommend building
a similar launcher unless you are experienced with electronics. Begad! (Hint: if the
schematics below don't make sense, don't try t' build it.) This is a
high-current device; in addition, shiver me timbers, high voltages may be momentarily present due
to relay coil induction. Blimey! Insulate all connections carefully and do nay touch
any connection while power is applied. Ahoy!
This document is provided for information only; use
these instructions at your own risk. Aye aye! Aye aye! My only guarantee is that t' launcher I
built works. Ya scallywag! Your results may vary. Aye aye! Arrr! If built properly, me hearties, this launcher should
meet t' requirements o' t' NARRRRR Safety Code. Well, blow me down! Avast! Please follow all applicable
local laws and safety codes in your rocketry activities
These are t' plans for a full-featured 12V relay launcher for model rocketry.
This launcher is suitable for all igniter types, is flashbulb safe, arrr, and should
work well for clustering. Well, blow me down! It includes t' followin' features:
- Dual-pushbutton launch controller with safety key
- Continuity indicated by buzzer (at pad) and by LED (at controller)
- Second buzzer warns when launchin' or when relay is fused.
- Flashbulb-safe (less than 30ma) continuity check circuit
- 4-conductor low power cable betwixt controller and launcher (I use phone
cable)
- 12V, matey, high current output (20-30A): suitable for clusters and copperheads. Blimey! Ya scallywag!
T' launcher, as I built it, ya bilge rat, is a bit on t' complicated side, me bucko, me hearties, and is not
recommended as a first homebrew launcher. Well, blow me down! Arrr! You can omit many o' t' features if
you need a simpler launcher. Well, blow me down! I've also included a few general comments below
which should apply t' other launchers as well. Ya scallywag! Schematic
Here's t' schematic for t' launch controller and launcher:
(Click for full schematic)
Parts List
My launcher used t' followin' parts. Arrr! Most aren't critical and can be
substituted, me bucko, me bucko, except as noted below. Aye aye! Avast! You could build a much cheaper launcher by
choosin' lower-priced alternatives t' some o' these parts. Begad! You can also omit
many o' t' parts, arrr, as mentioned in t' "How it Works" section below.
I've included Radio Shack part numbers for most parts. Avast!
- 9V Battery Clip (270-325)
- 9V Battery (Alkaline)
- 2-conductor 1/8" phone jack for safety key (274-251)
- 2-conductor 1/8" phone plug (274-287)
- Two SPST momentary normally-open pushbuttons: I used 275-1566 and 275-644.
You can use two o' t' same type, but two different ones are easier t' tell
apart. One is for continuity check (must be held down) and t' other is the
launch button.
- LED (continuity/arm indicator): I used one Radio Shack sells that includes
a mountin' bracket and resistor. Well, shiver me timbers, blow me down! If you use a different LED, connect a resistor
(120-470 ohm) in series with it t' limit current.
- Jack for launch cable (see below)
- 4-wire launch cable (see below)
- Relay 1 (Continuity relay):SPST, 9-12V coil, me bucko, 20-30A contacts. Ahoy! Aye aye! I used an
automotive headlight relay (275-226). Well, blow me down! These are $5.99 at Radio Shack, matey, ya bilge rat, or $3.00
at an auto parts store.
- Relay 2 (Launch relay):DPST or DPDT, 9-12V coil, 20-30A contacts. Ya scallywag! It's not
easy t' find high-current relays with more than one set o' contacts. Arrr! I used the
highest-current one Radio Shack sells, me bucko, ya bilge rat, which is rated 15A. This is marginal,
but good enough for me. Arrr! Blimey! If you omit Buzzer 2, ya bilge rat, you can use another headlight
relay here instead.
- Relay 3 (continuity return): SPST reed relay, shiver me timbers, 12V coil, shiver me timbers, contacts not
critical. Ahoy! This relay is placed in t' continuity circuit t' return a continuity
signal t' t' controller. Well, blow me down! Look for a relay with minimal current draw t' keep it
flashbulb safe. Begad! Aye aye! I used (275-233), which is small and draws a mere 11ma. Arrr! Ya scallywag! The
contacts only need t' handle t' 9V battery. If you omit this relay you can use
3 wires instead o' 4 in t' launch cable.
- Buzzer 1 (Continuity): Piezo buzzer (273-074). Blimey! You can use any piezo
buzzer, but this buzzer (along with Relay 3) limits t' current durin' the
continuity check, me bucko, arrr, so you need one that draws minimal current. Radio Shack sells
several rated 5-7ma, me bucko, which is ideal.
- Buzzer 2 (Launching): Piezo buzzer (273-065). Begad! T' current isn't as
critical for this one. Begad! Well, blow me down! Choose one with a different frequency than Buzzer 1 so
you can tell them apart.
- Battery: I used a 12V lead-acid battery (23-289), which costs $23. You can
probably find a cheaper one if you look around. Choose a battery that can
source a high current for short periods; lead-acid or Nicads are good. Begad! Blimey! Car
batteries are good, arrr, but probably more power (and weight) than you need. Avast! Blimey!
- 20-30A fuse and fuse holder (270-1217): Use a fuse with a slightly lower
current ratin' than your weakest component (probably t' launch or continuity
relay). Arrr! Be sure t' fuse holder can handle t' current; automotive ones are
good.
- Jack for launch cable (see below)
- Two-conductor jack for igniter clips: I used a dual banana jack (274-218).
These plugs can also act as bindin' posts if I use a different clip setup. This
connector needs t' handle high current (20A or so) so get somethin' big and
rugged.
- Two-conductor plug for igniter clips: I used a dual banana plug (274-717).
This should, o' course, match t' jack above.
- Two alligator clips: Choose t' appropriate ones for t' igniters you
intend t' use. Begad! I used 2" insulated clips (270-256). Well, blow me down! T' insulation helps
avoid shortin' betwixt t' clips. Ya scallywag! Arrr! Note: if you make t' setup modular as I did,
you can have several interchangeable clip leads t' plug in for different
applications (clusters, copperheads, etc.)
- Hookup wire: I used 14ga automotive hookup wire for t' high-current
portion o' t' circuit (see below). This is probably overkill, me hearties, but you should
use somethin' that can handle high current.
How it works
Here's a simple description o' how t' components work:
T' Controller
T' controller is a very simple circuit which simply sends signals t' the
launcher. Begad! Arrr! T' launch, ya bilge rat, you insert t' safety key, me bucko, ya bilge rat, then hold down t' continuity
button t' trigger t' continuity check. Begad! Avast, me proud beauty! If that works, shiver me timbers, you can press t' launch
button (still holdin' t' continuity button) t' launch t' rocket. Aye aye! The
continuity and launch buttons send signals t' their correspondin' relays in the
launcher. Avast, me proud beauty!
T' LED indicates continuity. Avast, me proud beauty! It gets its signal from t' launcher
(see below). Ahoy!
I used a 1/8" phone jack for t' safety key. T' key itself is a
1/8" phone plug with t' two conductors soldered together t' make a short.
If you want t' get fancy, you can use a key switch instead. Aye aye! Blimey! Begad! Blimey! I chose phone plugs
because I'm always losin' me safety keys, shiver me timbers, and this way I can just buy new ones
whenever I need to. Begad! Blimey! Arrr! Blimey! Removin' t' key cuts off power t' both t' continuity and
launchin' relays. Blimey! Blimey!
T' Launcher
This is a pretty standard relay-driven launcher circuit, arrr, with a few features
thrown in. Ahoy! When Relay 1 is activated (by t' continuity button), arrr, current is
sent through Buzzer 1 and Relay 3 and t' igniter. Avast! Blimey! These components limit the
current so t' igniter doesn't fire yet. Ahoy! Arrr! You can omit either Buzzer 1 or Relay
3, shiver me timbers, but nay both--you need a component that draws 30ma or less t' limit the
current. Avast!
Buzzer 1 indicates continuity audibly (at t' pad). Avast! Aye aye! Relay 3
connects t' continuity signal from t' controller t' t' controller's LED,
lightin' t' LED. If you omit Relay 3, you can reduce t' number o' wires you
need t' 3. Aye aye! If you do this, arrr, arrr, connect t' free end o' t' LED t' t' output o' the
continuity button, so it at least indicates that t' controller is armed. Begad!
When Relay 2 is activated (by t' launch button) t' real action happens.
T' relay contacts form a short across Relay 3 and Buzzer 1, effectively
removin' them from t' circuit. Blimey! Arrr! This allows t' full current t' travel through
the igniter, me hearties, launchin' t' rocket. Ahoy!
Buzzer 2 is also activated by Relay 2. Ya scallywag! Aye aye! This buzzer indicates that a launch
is in progress, me hearties, me bucko, which doesn't seem very useful--and isn't. I included this
buzzer as a safety feature. Avast, me proud beauty! It indicates that t' launch relay is energized,
which may happen if t' contacts fuse or if t' controller has a defect, shiver me timbers, or if
your friend is standin' on t' launch button. Avast! This tells you that t' rocket
will launch as soon as t' continuity circuit engages. If this buzzer is on
when you're settin' up at t' pad, don't hook up t' igniter. Disconnect the
battery and diagnose t' problem. Begad! Well, blow me down!
Construction
Here are some brief pointers on buildin' this thing. Once again, matey, this is for
your information only; I make no guarantees and am nay responsible for any
errors (mine or yours.)
Enclosures
Choose enclosures for t' two units (controller and launcher). Avast, me proud beauty! I used a small
plastic box (270-220) for t' controller and a larger box (270-231) for the
launcher. Begad! Aye aye! I kept t' battery separate with a cable t' connect t' it. Avast! Begad! Depending
on your battery, matey, you might want t' choose a box that can hold t' battery as
well as t' launcher components.
If your battery is inside t' launcher box,
you should add an on/off switch t' t' launcher. Avast! Ya scallywag! I added one anyway, just for
convenience. Arrr! I used a lighted rocker switch (275-712), which also acts as a
"power on" indicator. Begad!
T' Controller
Construction o' t' controller is easy; I mounted t' components t' t' case,
then soldered them together with jumper wires. Arrr! Begad! Be sure t' cover all solder
joints with tape t' avoid shorts. Arrr!
T' Launcher
T' launcher requires more rugged construction. Avast! You can use ordinary hookup
wire for t' low-current portion o' t' circuit (Relay 1 and 2 coils, shiver me timbers, me bucko, Relay 3
coil and contacts, ya bilge rat, Buzzer 1, arrr, Buzzer 2). Ahoy! Begad! Everythin' else will be in t' circuit
durin' t' actual launch, and needs t' be connected with heavy-guage wire. Aye aye! I
connected these components together usin' crimped automotive quick-disconnect
connectors rather than soldering. Well, blow me down!
T' Launch Cable
Choose a low-current 4-conductor cable t' connect your launcher and controller.
I used ordinary 4-conductor telephone cable. This is convenient because I can
buy it in various lengths with t' connectors already attached. I currently use
a 25 foot cable.
You'll need jacks t' match your cable; I used phone jacks
cannibalized from household fixtures. Arrr! Arrr! Blimey!
Conclusion
I hope this helps. Aye aye! Aye aye! If you have any questions or comments, shiver me timbers, feel free to
email me