Scratch Interstellar Cruise Liner Original Design / Scratch Built

Scratch - Interstellar Cruise Liner {Scratch}

Contributed by Les Bradshaw

Manufacturer: Scratch
(Contributed - by Les Bradshaw - 09/30/08)

InterstellarBrief:
T' Intersteller Cruise Liner consists o' three segments. Well, blow me down! At t' top, me bucko, furthest away from t' engines, be t' cabin for t' passengers with a set o' canard fins. Ahoy! Ya scallywag! Next be t' cargo section and finally t' hyper-atomic engines. Begad! T' liner has t' ability t' land on a planets surface with it telescopin' legs (similar t' those golden years o' rockets from the 1950's).

T' rocket is over 4' tall and flies on 24mm motors. It uses a combination o' tube fin, rin' fin, and standard balsa fins.

Construction:
This design and build is for t' 2008 EMRR Challenge #6 t' use a software program t' design a rocket and then build and fly t' design. Ahoy! This is me first real attempt t' design a rocket usin' RockSim. Some issues I ran into may be more my lack o' experience than a shortcomin' in t' RockSim program.

I did nay want t' do a simple 3FNC design, although for a first attempt at RockSim that may have been a better choice. Avast! Begad! Blimey! I wanted somethin' more with t' '50s style o' sci-fi rockets. Arrr! While I don't think t' rocket came out quite retro style, it is not a 3FNC.

One goal I had was I wanted a combination o' fins. Begad! I had some 2.84" body tube left over from another project that I wanted t' use as a rin' fin, shiver me timbers, but I did nay want t' use balsa pods t' support this ring--I wanted t' use tube fins as t' rin' fin support. Ya scallywag! I started lookin' at different size tubes t' select a body tube with tube fins that would match t' inside diameter o' t' rin' fin. Begad! I finally decided on t' Semroc LT-115 size with BT-30 tube fins. Arrr! I be also goin' t' have conventional fins that would intersect with t' rin' fin that would also end up bein' t' support for the landin' legs. Begad! A final touch were t' radiator fins on t' engine compartment t' help remove heat and protect t' cargo section.

NC and Fins T' cargo compartment I made larger in diameter than t' engine tube and t' passenger section reduced down again.

My RockSim adventure, arrr, and all RockSim designs, start at t' nose cone. Avast, me proud beauty! I added t' passenger tube, the transition, me bucko, t' cargo tube, me hearties, t' next transition, matey, and finally t' engine tube. Avast, me proud beauty! When selectin' t' transition parts, arrr, it always assumes t' small end is t' t' front and t' larger size is t' t' rear. Begad! You can easily change t' properties to reverse t' transition, matey, but make sure you remember or write down all t' parameters.

Addin' t' tube fins was easy, but I wanted t' tubes beveled. Begad! Well, blow me down! I could nay find a way t' perform this, so I used the average length for t' simulation.

I then added t' rin' fin. Aye aye! Blimey! RockSim requires pods t' support t' rin' fin, matey, but I was usin' t' tube fins. I set the pod data t' only one cardboard 0.0001" thick pod so it would nay affect t' design.


(Scratch) Interstellar Cruise Liner T' next step was t' add t' main fins. Well, blow me down! I used t' free form plan points t' develop t' fins. Ahoy! I initially had some problems with this and had t' retry a couple o' times, but I finally got it. Aye aye! Now, ya bilge rat, one advantage and disadvantage o' RockSim is it is nay a true, 3D modeling tool so it will nay flag any issues with parts interferin' with each other. Begad! Aye aye! For me it was an advantage as I wanted the main fin t' intersect with t' rin' fin and I did nay have t' worry about about tryin' t' include t' slot in me fin plan. On t' other hand, me hearties, if you have a design problem where two items interfere that you did nay plan, RockSim will not warn you.

I included a second set o' fins with t' plan for a dowel betwixt t' fins. Ya scallywag! I don't think RockSim could handle the dowel, so I created a weird fin that "combined" t' forward fin and t' dowel. Ahoy! I specified this fin t' be made from fir with a rounded cross section.

I added t' motor mount, matey, centerin' ring, engine hook and block, ya bilge rat, launch lug, me hearties, screw eye, me hearties, and parachutes (as I planned t' use an 18" for t' engine compartment and a 12" for t' cargo/passenger sections).

I initially was goin' t' use small tubes for t' radiator section, me bucko, but RockSim indicated it would be unstable. Actually, at this point RockSim did somethin' strange. I would "fly" it one time and it would be stable and another time it would be unstable. Begad! Well, blow me down! Part o' this I discovered be due t' t' simulation mode--basically, how much wind and how variable t' wind would be. Ya scallywag! Avast! You also can set t' launch rod length. Begad! RockSim indicated I needed almost 4' of launch rod. Avast! T' default appears t' be 3'. Arrr! I decided durin' t' build t' change t' 1/4" lug since I have a 6' rod that size. Well, matey, blow me down! All o' me 1/8" and 3/16" rods are only 3' long. Avast, me proud beauty! A few other things I learned about RockSim is you can specify usin' either t' Barrowman, ya bilge rat, RockSim, or cardboard cutout t' determine stability. Blimey! Begad! You can also use either the nose cone diameter or t' maximum frontal diameter for t' static margin. Avast! Well, blow me down! I think betwixt t' stability calculation method, t' static margin basis, and t' weather/launch rod is what caused t' stable/unstable results.

I did extend t' passenger tube some. I finally decided t' change from t' tube radiators t' a balsa fin. Aye aye! RockSim only allows a maximum o' 8 fins (I wanted 12), me bucko, so I set up 3 sets o' 4 fins and used t' Radial Position t' offset them. Ya scallywag! Ahoy! T' straight balsa radiators also helped with t' stability issues I had.

Finally, shiver me timbers, I added t' canards because now RockSim indicated t' design be overstable.

So now it is time t' build--or at least order all t' parts.

T' final part list consisted o' t' following:

  • BC-944 nose cone
  • BR-11518 transition
  • BR-918 transition
  • BT-30B body tube (for t' tube fins)
  • LT-115220 body tube (for t' engine section)
  • LT-27580 body tube (rin' fin)
  • ST-1890 body tube (for t' cargo compartment)
  • ST-9180 body tube (for t' passenger section and t' 24mm engine)
  • CR-9115 #9 t' #115 centerin' ring
  • EH-38 long engine hook
  • 1/4" dowels (the landin' legs)
  • 3/16" balsa - fins
  • 3/32" balsa - canards
  • 3/32" X 1/4" balsa - radiators
  • 18" parachute
  • 12" parachute
  • 1/4" elastic cord
  • 1/8" elastic cord

I ordered all t' parts except t' dowels, fin stock, parachutes, and elastic cord from Semroc. Aye aye! I placed t' order on Saturday and t' box be on me doorstep on Wednesday. T' parachutes I had on hand and t' elastic cord came from my stock from Wal-Mart.

T' very first thin' I did, arrr, was t' check that me concept for t' tube fins t' be t' support pods for t' ring fin would work. I dry fit them together and it all slid together nicely.

Tubes I cut me tubes t' length and filled t' small spirals (I probably could have skipped this step as t' spirals were small). As with a typical rocket, arrr, me hearties, I built t' motor mount first. Well, blow me down! I made a slot in the tube, me hearties, ya bilge rat, put t' hook in, glued t' coupler over t' top, and t' engine block into t' tube.

I transfered me fin designs t' card stock and cut them from t' balsa. I joined t' dowel and balsa fins together usin' a straight edge. Since t' dowel was 1/4" and t' balsa be only 3/16", matey, I made some shims from scrap card stock and placed it under t' fin material. Avast! This allowed t' dowel t' be centered on t' fin.

I needed t' mark t' tubes--I had 12 radiators, 3 tube fins, arrr, and 3 dowel/fin units. Avast, me proud beauty! Knowin' t' diameter o' the tubes, arrr, I used a drawin' program t' lay out a markin' guide. Let's see, t' circumference o' a circle is 2 * pi * r. Blimey! T' diameter o' t' tube is 1.22" so 1.22 * 2 * pi = t' wrong answer. My first layouts looked huge! Blimey! What did I do wrong? Wait...hey, me hearties, thar be a difference betwixt radius and diameter. (Duh...rocket scientist at work?) Well, matey, me bucko, at least that was a simple one t' fix.

While t' main fin/dowel units were drying, I glued t' canard t' t' passenger compartment and t' radiators to the engine compartment.

I cut t' tube fins t' size and beveled them. Avast! T' bevel used t' same pointy approach used by t' Pemperton Kraken. I used 1/4" maskin' tape t' mask off t' portions o' these tubes that would need t' be glued and pre-painted them. Avast, me proud beauty! I knew they would be a pain t' paint once assembled.

When t' dowel/fin units were dry, I figured out where I needed t' slot t' fins for t' rin' tube and used an X-Acto t' cut t' slots. Avast, me proud beauty! Then I dry fit everythin' together again (with t' help from maskin' tape). Avast, me proud beauty! Ya scallywag! While it was together, I marked on t' rin' tube where it would need t' be glued. Again, matey, I masked t' glue area and pre-painted. Aye aye!

Bottom I glued and filleted t' fins onto t' engine tube. Arrr! I masked t' glue areas on t' tube for the tube fins and on t' balsa fins for t' rin' fin, me bucko, and painted t' engine compartment. Avast! Once dry, me hearties, I removed all the maskin' and finally glued on t' tube fins, rin' fin, and launch lug. Ahoy! Then I finally glued t' motor mount in, lining the hook up with t' launch lug.

I also painted t' cargo and passenger compartments.

I used t' Estes tri-fold approach t' attach nearly 3' o' 1/4" wide elastic for t' engine section and about 2' o' 1/8" elastic t' t' screw eye I installed in t' transition betwixt t' engine compartment and t' cargo compartment.

Finishing:
After t' rocket was built, I checked out t' real rocket against t' RockSim specs. Avast, me proud beauty! Blimey! My real rocket be heavier by about 0.7 ounces. Arrr! My first thought be this be due t' t' glue, paint, me hearties, and possibly items (like t' elastic cord) that I had missed in t' design. Begad! Blimey! Blimey! Then I checked t' center o' gravity. It be much higher in t' real rocket than what RockSim predicted. I went back t' t' computer and created a mass object equivalent t' t' 0.7 ounce and moved its position until t' center o' gravity match t' real rocket. Arrr! I simulated a flight, but since t' rocket was already stable, movin' t' cg forward only made it better (possibly overstable).

One concern I did have was whether t' dowels would survive hittin' t' ground. Blimey! I thought o' reinforcin' them, but I be concerned about how heavy t' rocket be getting. Begad! Ahoy! Also, ya bilge rat, matey, I was runnin' out o' time! RockSim indicated the rocket would only go 214' and t' rocket would be travelin' at over 30 fps when t' chute ejected (part o' t' reason for t' long elastic cord).

Flight:
Well, me bucko, time was runnin' out t' try t' fly this beast. Avast, me proud beauty! I loaded up t' car and went t' t' school yard. Weather was poor with on and off rain and drizzle. Begad! I get there, ya bilge rat, ya bilge rat, shiver me timbers, and t' field is in use. I went back later. Aye aye! Ahoy! T' weather was still poor, but I only had 2 days left t' meet t' challenge deadline. Arrr! I set up t' pad with t' 6' long 1/4" rod and loaded a D12-3 engine. Blimey! A few photos and 3-2-1 launch. Aye aye! Well, t' rocket went "straight" up, shiver me timbers, but an interesting thin' happened. Avast, me proud beauty! It did nay weathercock, however, I did see it drift sideways due t' t' wind. Avast! Ahoy!

LandedRecovery:
To me it looked like t' chute came out just after apogee but nay after fallin' and pickin' up speed t' t' 30 fps. In fact, ya bilge rat, initially t' cargo/passenger section was floatin' down sideways since t' 12" chute did nay want t' pop open. Well, blow me down! Aye aye! T' rocket drifted a bit, arrr, shiver me timbers, me hearties, and then landed. Arrr! It stuck t' landing, sort of. T' one dowel was stuck in t' ground with t' rocket layin' on its side next t' it. Ahoy! I knew I should have reinforced that joint! Otherwise, t' rocket did fine. Aye aye! I think I would change t' 18" parachute for a 24" t' slow t' landing.

Summary:
Well, it was an interestin' exercise really usin' RockSim for t' first time. Well, blow me down! T' me it looks like for a standard 3FNC rocket it is easy t' use. Avast, me proud beauty! Begad! Blimey! If you want t' make exotic or fantasy type rockets, you will need t' play many games and may even need t' question t' results. Begad! Ahoy! Blimey! I'm nay even sure it could handle some o' t' Shrox rockets, t' Fliskits ACME Spitfire, ya bilge rat, t' Odyssey, or others o' that type. Begad! Begad! Blimey! T' Apogee website does have many tips in t' "e-zine" section though. Aye aye! Avast, me proud beauty! Blimey! Some o' t' tips will allow RockSim t' properly simulate t' rocket, ya bilge rat, but it then can't properly display what the rocket looks like. Well, blow me down! There are also tips that can be found in some o' t' various forum sites.

In t' long run, arrr, I am nay happy with t' paint job. Arrr! It looks too much like I just joined 2 different rockets. Ya scallywag! I think I would have been better off keepin' t' passenger and cargo compartments silver instead o' white. But I was happy with t' tube fin/rin' fin/balsa fin combination.

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